Color depth
- Subject: Color depth
- From: email@hidden
- Date: Wed, 18 Jan 2006 15:49:28 +0000
- Delivered-to: email@hidden
- Delivered-to: email@hidden
I'm passing raw pixel data to QC using CVPixelBufferRef.
It works fine with 8 bit RGB buffers like k32ARGBPixelFormat.
However when I create a pixel buffer with a deeper pixel format like
k64ARGBCodecType or k48RGBCodecType I get the following error :-
*** <QCGLCVImage = 0x003F55D0 | type = CVImageBuffer | dimensions =
2048x1536 | buffer = 0x0000-0x0000 | target =
GL_TEXTURE_RECTANGLE_EXT | ID = 0>: Texture creation from
CVImageBuffer failed (error -6683)
I need 10bit or more color depth, any ideas on what pixel formats I
can use?
Thanks,
Adam
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