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Well, it does not show up for all compositions, and mostly works OK. I have the problem with the default composition, removing QC icon as billboard input and publishing it instead (the billboard bkg remains white where it should be transparent). For other compositions with just a CIFilter conected to a billboard, it did work right. I'll investigate that later on.
Raphael
> I am creating a CIImage programatically from a GL texture using either > NULL as color space or CGColorSpaceCreateDeviceRGB(). > > This CIImage is set as input of a QCRenderer (published input), which > renders that image. > > When I use NULL as color space, the rendered output preserves > transparency of input image. When I use the colorspace, the > transparent regions become opaque. I need the colorspace because > otherwise, colors are not OK (too light). Is there any problem in my > setup ? Or is it a bug ?
I don't think you should observe such a difference in rendering. Does it happen with a minimal composition like just a billboard?
________________________________________________________ Pierre-Olivier Latour email@hidden Quartz Composer Team Apple Computer, Inc.
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| References: | |
| >Color space problem - QCRenderer not rendering tranparency (From: "Raphael Sebbe" <email@hidden>) | |
| >Re: Color space problem - QCRenderer not rendering tranparency (From: Pierre-Olivier Latour <email@hidden>) |
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