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64 bit support



Title: 64 bit support
Hello,

my software shall support pixels with 32, 64 (integer), and 128 bits (float).
It seems that not every system configuration supports 64 and 128 bits. While I found a way to check if a system can support 128 bit float pixels and also if a context actually uses float pixels (“GL_COLOR_FLOAT_APPLE”), I don’t know how to check this for 64 bit (integer) pixels.  
Has anybody any idea about this?

Thank you,
Eberhard Ammelt - Pixlock
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