Hey F. You'll need to store an internal variable for the count. Here
is some "pseudocode" to get you started...
var _count = 0;
function (__number Count) main (__boolean Increasing, __boolean
Decreasing, __boolean Reset, __number Min, __number Max) {
var result = new Object();
if (Increasing) _count==Max?_count:_count++;
if (Decreasing) _count==Min?_count:_count--;
result.Count = _count;
return result;
}
.xX
email@hidden wrote:
Hi list,
is there a patch that works like the Counter but with a
minimum/maximum value? I know I could simply connect the counter to a
Range patch or a restricted Input Splitter, but given that the maximum
count is 5 and the counter has received 100 increase signals, I don't
want to have to send it 95 decrease signals to get to the point where
the count starts decreasing again. I figure this is feasible with a
_javascript_ patch, but I'm afraid I don't have any _javascript_ing skills.
The patch also needs a reset signal input (just like the standard
counter).
Your help is much appreciated.
F.
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