rendering into a CGLContextObj?
- Subject: rendering into a CGLContextObj?
- From: Steve Christensen <email@hidden>
- Date: Sun, 4 Nov 2007 18:55:35 -0800
- Delivered-to: email@hidden
- Delivered-to: email@hidden
I'm being given a shared OpenGL context (CGLContextObj) to render
into. I notice that with 10.5 there's the nifty new
-initWithCGLContext:pixelFormat:colorSpace:composition:,
but what can I use when running on 10.4 since all I have to work with is
-initWithOpenGLContext:pixelFormat:file:?
The alternative question might be: How do I create a NSOpenGLContext
from a CGLContextObj?
steve
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quartzcomposer-dev/email@hidden
This email sent to email@hidden
Visit the Apple Store online or at retail locations.
1-800-MY-APPLE
Contact Apple | Terms of Use | Privacy Policy
Copyright © 2007 Apple Inc. All rights reserved.