Chris
2009/11/3 Sune Watts <
email@hidden>:
> Sorry if I was unclear:
>
> How to translate an (x, y, z) point into (x, y) screen coordinates --
>
> For example, you have a rotating globe and want to know the screen
> coordinates of a certain city on the globe.
>
>
> Best regards
> Sune Watts
>
>
> ---
>
>
> On Tue, Nov 3, 2009 at 11:02 AM, Chris Wood <
email@hidden> wrote:
>>
>> QC supports 3D space already. There's 2 ways to show a 2D image:
>> Billboard (this is best for overlays and the like, and is 2D based)
>> and Sprite (this is similar to billboard, but exists in full 3D space
>> so you can move it on Z, and rotate on all 3 axis.
>>
>> Most likely, sprite will cover your needs.
>>
>> Chris
>>
>>
>> 2009/11/3 Sune Watts <
email@hidden>:
>> > Hello all;
>> >
>> > I need to pin a 2D billboard onto a (moving) point in 3D space.
>> >
>> > I haven't been able to find any info on the z-axis scaling QC employs.
>> >
>> > Has anybody got a handle on mathematically converting a point in 3D
>> > space to
>> > 2D screen space?
>> >
>> >
>> > All the best
>> > -SW
>> >
>> > _______________________________________________
>> > Do not post admin requests to the list. They will be ignored.
>> > Quartzcomposer-dev mailing list
>> > (
email@hidden)
>> > Help/Unsubscribe/Update your Subscription:
>> >
>> >
http://lists.apple.com/mailman/options/quartzcomposer-dev/email@hidden
>> >
>> > This email sent to
email@hidden
>> >
>
>
> _______________________________________________
> Do not post admin requests to the list. They will be ignored.
> Quartzcomposer-dev mailing list (
email@hidden)
> Help/Unsubscribe/Update your Subscription:
>
http://lists.apple.com/mailman/options/quartzcomposer-dev/email@hidden
>
> This email sent to
email@hidden
>