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windows.h
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windows.h



Hi,

I am having problems when including calls to Windows DLLs in my QuickTime components, when building under Visual Studio 6.0.

The problem is the pascal keyword that gets redefined by windows.h, causing compiler errors. The pascal type is used by all of the example QuickTime component code, and the code built OK before the windows calls and windows.h were included.

Please can someone tell me the best way to get around this problem.

Thanks,

Tony May




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