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Yeah, I don't see why GetMovieTime should be off, unless sound gets streamed
through the hardware and isn't as trackable as video stuff? The quicktime
file I am playing is just sound, does that make a difference? My loop runs
fast enough, around 30 frames per second, so it isn't just a case of the
returned time being off by the time I get it. By "request the time" I just
mean I call GetMovieTime.
Is it possible that Quicktime actually runs ahead of the playing sound,
loading information into buffers and whatnot, so that the time returned by
GetMovieTime is actually forward in time from the part that's actually
playing? Anybody know?
If GetMovieTime really is reliable, any suggestions as to what else could be
|>How reliable is GetMovieTime() (From: "Bob Sabiston" <email@hidden>)|
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