There is my little test application, where I do nothing more than
simply Open a component (video codec), initialize it and eventually
do a couple of CallComponentCanDo() in a loop.
Now for the funny stuff:
Without the loop, everything works fine, the Component is opened and
initialized without returning an error.
Now, if I add the loop (or declare an unsigned i), FindNextComponent
() returns NULL and everything else fails...
Doing clean rebuilds won't help
I wonder whether this is a compiler bug or I have gone crazy???
Hannes
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