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10bit RGB playback into Visual Context




I have a Quicktime codec that decompresses 10_10_10 RGB data. It currently sets wantedDestinationPixelType to k64ARGBCodecType. There is no alpha but this was slightly faster than k48RGBCodecType.

I want to optimise this playback as I want to feed it into an OpenGl Texture.
As 10_10_10_2 is an OpenGL format I was wondering if there was a 10bit RGB pixel type?


Thanks,

Adam

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