Thanks for the information. I've done some reading on sprite tracks,
and they sound like exactly what I want.
Is it possible to get these encoded into the movie at the same time
as the sequence grabber does, or do I need to either insert media
element into the track (sprite overrides in this case) within some
data proc handler (that is called while the sequence grabber is
working), or insert a completely separate sprite track into the movie
after the sequence grabber is done?
---
Neil Clayton
On 27 Dec 2005, at 08:55, Jan E. Schotsman wrote:
On 26-dec-05, at 21:03, Neil Clayton wrote:
So I'd like to use another track to record mouse movements.
Ideally, i'd like to have the track be about 16x16 pixels (or
whatever the
mouse size is), and be able to specify that it a) overlays the
other track
[this I'm pretty sure I can do, after having read the QT
tutorial], and b)
specify it's position - that is, move it about - not have it fixed
at 0,0.
Sounds like you need a sprite track and a modifier track that sets
the position of the spite (through the matrix).
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