Mailing Lists: Apple Mailing Lists
Image of Mac OS face in stamp
RE: OpenGL + Windows
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

RE: OpenGL + Windows



> > I'm working with an application and I need to get the frames from a
> > movie to an OpenGL texture.  I know this can be done on Mac
> OS X with
> > visual contexts, or on windows with GWorld or through
> DirectX stuff,
> > but I am using OpenGL and as we all know, mixing low level
> rendering
> > engines is generally not a good idea.  I'm curious if
> anyone can tell
> > me the most efficient way to do this?  Are there any
> premade functions
> > to convert GWorld frames into an OpenGL texture?  An easy way to do
> > DirectX texture -> OpenGL texture?  A way I can pretend to
> have CGL?
> > I need it to be efficient, and I'm admittedly a bit of a newb at
> > Quicktime API stuff.  Just looking for a good direction to start
> > heading in.
>
> Follow this thread for some info (not encouraging though)
> http://www.tech-archive.net/Archive/Development/microsoft.publ
ic.win32.programmer.directx.graphics/2005-12/msg00000.html

Btw, maybe one could do it using shader related APIs? (one at the Direct3D
side and one at the OpenGL side that access the same lowlevel video buffer?)

----------------
George Birbilis (email@hidden)
Computer & Informatics Engineer
Microsoft MVP J# for 2004-2006
Borland "Spirit of Delphi"
3D, QuickTime, QTVR, Java, Delphi,
ActiveX, .NET components, Robotics
http://www.kagi.com/birbilis
http://birbilis.spaces.live.com




  _____

avast! Antivirus <http://www.avast.com> : Outbound message clean.


Virus Database (VPS): 0662-1, 24/12/2006
Tested on: 30/12/2006 1:53:29 p?
avast! - copyright (c) 1988-2006 ALWIL Software.



 _______________________________________________
Do not post admin requests to the list. They will be ignored.
QuickTime-API mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden



Visit the Apple Store online or at retail locations.
1-800-MY-APPLE

Contact Apple | Terms of Use | Privacy Policy

Copyright © 2011 Apple Inc. All rights reserved.