Developer.apple.com has lots of sample code on making your own movie
player.
Some even with openGL and core video.
You can modify each frame in an offscreen buffer or use as a texture
and do whatever then display it.
On 7-Jun-06, at 9:49 AM, Dlpnet wrote:
Hello all,
I m starting to look at the subject but I m a little overwhelmed by
all the information.
I would like to be able to read a movie (.mov) file frame by frame,
change the content of each frame (special effect pixel by pixel)
and display the result in a viewer (either QT or an openGL
display). Ultimately, the same thing but with a live video camera
(webcam).
I saw interesting posts on this list (especially the one from David
Cairns and OpenGL texturing) but for now I m looking for more basic
stuff, let s say to start how to get a .mov file frame by frame in
a buffer.
does anyone have some specific info (url) on this ? Thanks a lot !
Dlp
ps: I m on windows, C++
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