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I wrote some code that basically changes the offscreen buffer on a frame by
frame basis in between MoviesTask calls, my goal is to have quicktime draw
into my own buffers which I can then use for purposes other than rendering
to the screen. The code I have now is relatively slow I'd like to have your
inputs on how I can make it more efficient.
[..]
Can anyone please provide some pointers as to what I could do to speed
things up, maybe use a different subset of the quicktime API?
Sam Bushell QuickTime Engineering
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