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I'm reading out the supported pixel formats for various codecs through GetComponentPublicResource
I see ARGB or BGRA is never listed. I know every codec supports ARGB input, but what about BGRA - will every codec be able to process that too?
Are there any performance hits for sending BGRA to a codec?
|>Codec support for ARGB and BGRA (From: Mark <email@hidden>)|
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