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My app uses an SGdataproc to preview my video in an opengl view. I'm now looking at moving my audio processing / preview to be driven by the data proc as well. I've got a fair amount of experience with QT and video, but very little with audio. I need to be able to preview and also get VU levels for the audio, and make sure things stay in sync with the video signal.
I'm just trying to find the best way to proceed from here. Can someone point me to the best API to use for this?
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