Thank you Brad and James for your replies. Unfortunately, I'm working in
Windows, and CoreAudio is not available for Windows, but Mac only. So I'll
have to work with whatever I have for now. Instead of hoping for bug fixes
in SoundManager, I'm hoping that CoreAudio will be soon availabe for
Windows, and then I'll change my code to make my software performance
> Brad Ford wrote:
>> SGSoundChannel uses SoundManager, which is deprecated api. Therefore
>> that component is on life-support. We are not fixing bugs in that code,
>> as we have a much better implementation in the SGAudioChannel, which
>> uses CoreAudio.
> Not that I care about Sound Manager, but I don't think "life-support" is
> the right terminology for "not fixing bugs". If a human is on life
> support, and someone notices that the patient has an infection, I'd
> expect antibiotics to be administered.
> James W. Walker, Innoventive Software LLC
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