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Creating a new movie using OpenGL



Can anyone give some hints or point me to documentation/source-code on
creating a new movie using opengl to render each frame?

I've been using
http://www.enete.com/noel/nuggets_quicktime/pages/examples/CreateMovie/osxc/main.c
for reference, but it uses GWorld for rendering instead of a visual
context. As a last-resort, I think I can manage copying an opengl
off-screen buffer to the GWorld, but I'm hoping that using a visual
context created from QTOpenGLTextureContextCreate will be easier.


Thanks! -cj _______________________________________________ Do not post admin requests to the list. They will be ignored. QuickTime-API mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quicktime-api/email@hidden

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