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Re: encoding for quicktime, realplayer, and windows



On Wednesday, December 3, 2003, at 10:49  PM, Ben Waggoner wrote:

Whatever one might think of
QuickTime as a deliver format these days, it is unquestionably the best
authoring format, so I'm always glad when Windows tools support it natively
(which is the main reason I don't use Windows Media Encoder myself much).

Funny, one might have gotten the impression after reading your 'experts article' on MS' site and your glowing endorsement of
Windows Media that you prefer the quality of WM:


"This article is about how to get that first HD piece built during lunch, to prove to yourself and your bosses that Windows Media provides the highest quality encoding available". http://www.microsoft.com/windows/windowsmedia/howto/articles/ zerotohdsixty.aspx

Do you really believe Windows Media provides the highest quality encoding available? How do you think Black Magic's codec stack up against it? I notice the screen shot of Final Cut Pro export showed that Black Magic was used. Also on the same page is a shot of Pro Coder (Windows app) with text describing that it can read native QuickTime files. This further suggests that QuickTime be used initially - as I know many developers prefer to start with a QT encoded file even if later it will be converted to another format.

You may be making the distinction between authoring and encoding as two different processes which they of course are. But besides the multi bit-rate feature of WM, what does it have that QT doesn't? I agree that Apple needs to get off the fence and offer a true MBR solution (I hope they are not going to wait for MPEG group to implement it). And It is good that we push Apple to offer the features that we need and think will make them more competitive in the marketplace. It might be better though if you qualified your statements so as to be more constructive and instructive to those such as myself who may not have your knowledge and expertise.

Regards,

Daniel
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References: 
 >Re: encoding for quicktime, realplayer, and windows (From: Ben Waggoner <email@hidden>)



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