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Re: Make Apple Money with QTVRAS for OS X



Hans wrote:

> The problem is that with 2 or 3 fisheyes you can not get  enough resolution
> and then many compensates by setting the initial FOV to large.

Hans,

I should have worded it differently.  "Cubics shot using 2-4 full frame
fisheye images tend not to be of as high quality as those shot using
multi-row images.  Also when looking straight up or down the multi-row
cubics look much better."

Quality also goes down the more you have to stretch an image so it looks
"correct" - programs do more "stretching" with Circular fisheye images and
one-shot solutions than they do with multi-row.

I prefer the "look" of cubics shot using multi-row methods.  I don't like
doing them that way however!  ; )

David
_______ 
David Palermo

WorldVR
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Photographic Virtual Reality
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On 4/11/2003 2:32 PM, "Hans Nyberg" <email@hidden> wrote:

>> Well, I don't know about you but a cubic VR movie shot with 2 or 3 fisheye
>> images has distortion that is not very appealing when view next to one shot
>> using multiple rows of images.
> How have you got this idea.
> 
> There is absolutely no difference between a well made Cubic or Cylindric
> from a Fisheye and one from a multirow.
> 
> Distortion as you call it comes from displaying it in to large horisontal
> FOV.
> 
> A Cubic is actually best if you see it displayed Square.
> The problem is that with 2 or 3 fisheyes you can not get  enough resolution
> and then many compensates by setting the initial FOV to large.
> 
> But the same distortion also happens to a multirow when you view it with
> large FOV.
> 
> Hans
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References: 
 >Re:Make Apple Money with QTVRAS for OS X (From: Hans Nyberg <email@hidden>)



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