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Re: Jumping on the VR Video band wagon.



I had some time this weekend so inspired by the Hexicam, I decided to take
my 360 One VR for a spin. I hooked my Sony PC 100 camcorder to it and
mounted it all to my car to see what kind of video quality I could get out
of it. Given that there are so few pixels to start with I would have been
happy with any kind of recognizable detail in the final results. It
surpassed what I expected and if I do a better job mounting the camera I
can see some uses for this.


yes, it's not bad!

I did some experiments with that rig last year and didn't get anything out of it. You've
broken some nice new ground here... Lots of people have one shots around and
haven't known what to do with them. Video!




I won9t go into detail here but I9ve setup a website with sample photos,
videos and all the details.
http://www.inertia-llc.com/sandbox/360onevr-video/index.html



nice.

Although the movie file is 9mb file the page above will load it; it just has
text and still pictures with links to the video.



I would have thought that 4 or 5 meg would have been possible with sorenson 3,
but I know how it is when you've got a shot with not many pixels...compressing it more is painful...



This was not to hard to setup and the workflow is pretty direct. It may take
the computer 10-20 hours but it did not take much of my time, just a little
baby sitting. On the downside I9m trying to take camcorder images and unwrap
them into panos. There just aren9t that many pixels to work with, and
depending on the subject this may or may not provide results of any use. Big
simple shapes up close will look much better than detailed objects in the
distance.


Hope everyone likes it, I think it could be kind of fun in tight places.


Really the main reason I'm interested in omni-video is for transitions in multinodes.
When you go up the staircase, or open the door, it can be video... then back to qtvr high res nodes... (with zoom transitions)


that's the way I'd like to get standard coverage... (no map or compass(lot of gui if you drill down but all hidden as a default) , just full screen and continuous, so every node zooms into the next and you always know where you are)

but when I see this footage, and the way those buildings peel back into the shot, I get different ideas...

Driving around on the web might be kind of fun.
Heck, cities like paris are worth practicing in before you go.

It would be easy to make it work so you go one block and then stop
at an intersection where you can choose to go any of three ways... The movie could
do certain traffic lessons, like not let you go the wrong way down one way streets...


It would be easy to make a gui system based on a map, where only the blocks you drive load (as miams)
and a line is drawn on the map to show driven blocks/movies (because they would stay open and you wouldn't need to load
them again if you stayed on those roads)


Great work!
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