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Re: Cylindrical qtvr formula?



On 20/3/2005 2:58 PM, "Madeena360 Studio" <email@hidden> wrote:

> Thanks to Hans, Elizabeth and Robert for your replies.
> 
> I've managed to remove the distortion.  This works by choosing cube size of
> 2248.  Anything size less than this results in a distorted (higher
> ceiling/longer people) qtvr on CubicConverter.
> 
> Another way I was told around similar problems with cylindrical panos is to:
> 1-make a canvas 9000x4500
> 2- put my cylinderical pano on it
> 3- flatten them
> 4- Put it through CubicConverter as a equirectangular.
> 

Actually it has nothing to do with the cube size.... It all has to do with
the fov I chose.  The distortion came from choosing 85 degree fov when it
should have been 70 degrees only.

Sorry for the confusion,

Waleed
-- 
Madeena360 Studio  
Digital Images that Move You

T: +2010.1440.168
F: +202.404.6253
W: http://www.Madeena360.com

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 >Re: Cylindrical qtvr formula? (From: Madeena360 Studio <email@hidden>)



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