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Re: [www-vrml] Sphere to Cube maps



the following may be helpful for Spherical image to Cubic VR 6-images conversion (I also notice it creates the resulting images in the 90-degrees anti-clockwise rotated cross format that Cubic QTVR uses)

Hi Willy,

for me it is always more than interesting in which problems WIN users (Microsoft Most Valuable Professional
MVP J# for 2004 & 2005)

who knows, maybe someone will port J# too to Mono (.NET for Linux / Unix / MacOS-X) apart from C#


my little experience on Macs is programming with CodeWarrior for OpenDoc some QuickTimeVR "editors" (components) back in 1997 ;-) and some iMac usage later on (on the not-very-poweful 1st iMac unfortunately).

are running for these simple tasks. For Mac there is since years CubicConverter making this and many other tasks unbelievable simple.
http://www.clickheredesign.com.au/software/ these programs only would justify to switch to Mac.... from 499$ onwards...



it's supposed to be a Linux tradition to use freebe software, but on Windows too you'll find lots of people (esp. hobbyists) very hesitant to buy software tools that are very specialized (they tend to buy bigger, less powerful and more general software suites - the rest they expect to find free or even clopyrighted unfortunately)


cheers,
George

btw, is CubicConverter using Cocoa or something that makes it harder to port it to Windows? Would be nice to have a command-line version in that case combined with some simple GUI to select params (or with some remote web-based HTML GUI that spits out the params to pass to the command-line version or something). Speaking of remote GUI, having a cheap remote pano/cubic stitching service might be the way to go for amateurs in the future (would work nicely especially for people with web-browsing camera-enabled cellphones)

-----
George Birbilis (email@hidden)
Microsoft Most Valuable Professional
MVP J# for 2004 & 2005
http://www.kagi.com/birbilis
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References: 
 >Fw: [www-vrml] Sphere to Cube maps (From: "George Birbilis" <email@hidden>)
 >Re: [www-vrml] Sphere to Cube maps (From: Willy Kaemena <email@hidden>)



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