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| In fact, the way this effect is typically achieved is, indeed, to mount several/many cameras in a smooth arc (only up to something less than 150 degrees or so if you don't want to start seeing the other cameras in the shot) and fire all the cameras at once. This way you freeze whatever motion is in the shot (pouring, spilling, dropping, juggling, whatever) at one moment in time and capture the action from all the angles at this one point in time. Then, the shots are strung together like video frames or in a QTVR and "playing" the video/QTVR gives a sense of frozen motion but from all angles. Sort of a 3D freeze frame. Clearly you could do what the client is asking - move the camera and take a new shot, repeating over and over - but you couldn't freeze any motion and it would be exactly like dollying a video/film camera around the object or making a typical large object QTVR (moving the camera like the car examples as opposed to using a turntable for small objects). Maybe a nice shot but certainly nothing very dramatic. You would lose all sense of the visual that they are looking for. Terry VerHaar On Jul 2, 2007, at 12:08 PM, email@hidden wrote:
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