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Hi Patrick,
thanks for the hints.
That is, keep your camera stationary; photograph your object upright like your example. Then lay it on its side and photograph it; then rotate the (second set of) photographs themselves to give you the top/bottom orientation.
If you need to do a true, full multi-row object -- then one of the rigs available will help you as far as camera positioning along the vertical axis. I don't have any hands on experience with them. I've been a little more DIY with my object projects (head-on rather than hands-on :-P).
Of course, and as you're aware I'm sure, your tradeoff in time spent will only put that time somewhere else. Like in the lighting. :) At least much of the post=production can be automated.
thanks Yuv _______________________________________________ Do not post admin requests to the list. They will be ignored. QuickTime-VR mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quicktime-vr/email@hidden
| References: | |
| >Re: hands-on object VR (From: Patrick Cheatham <email@hidden>) |
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