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Lighting objects is already difficult, and moreso when you physically turn your object on its side but shoot it from the same position. Your shadows are "wrong" if you rotate the image back to the intended view.
yeah, my ambition is true, full multi-row object.
36 * 36 images (for example)? Yikes! Is this for a client or for kicks?
Maybe nix the turntable, and go for just the tripod stem or post that it's on. Or suspend your object. Or (possibly easiest) turn your object on its head.
In your example, the lighting is pretty dramatic. If you don't need the drama, maybe go a little flat (more even) with the lighting -- this will help some.
It's all tradeoffs! :)
:(
Yuv _______________________________________________ Do not post admin requests to the list. They will be ignored. QuickTime-VR mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quicktime-vr/email@hidden
| References: | |
| >Re: hands-on object VR (From: Patrick Cheatham <email@hidden>) | |
| >Re: hands-on object VR (From: Yuval Levy <email@hidden>) | |
| >Re: hands-on object VR (From: Patrick Cheatham <email@hidden>) |
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