Sometime around 22/7/08 (at 10:16 -0400) Ronald Wood said:
I have been creating vrworx objects and mounting the qtvr using iWeb
on a .mac site and the qtvr retains FULL functionality on the web
page...
On regular computers, yes. On the iPhone or iPod Touch, no. Those
QTVRs won't even load.
for ordinary mov (imported jpeg image sequences in this case),
quicktime permits exporting multiple formats (eg .m4v) for web,
including an iphone setting.
But those won't be interactive VRs. I may as well stick a video
camera on a ball-head tripod mount and *pretend* I've made a
panorama... :-)
so.. has anyone tried synching a local qtvr onto a device and
viewing, as opposed to pointing at a web address?
Yep. As expected, it hasn't a clue how it should be played, filling
the screen with the generic Q logo and doing nothing more.
Basically, it is pretty clear that QuickTime on the iPhone entirely
lacks the ability to play QTVR. That's a total bust, but we've been
here before. Pangea VR and the older CubeWorld (for iPhone 1.1.4)
both use OpenGL to show pano graphic content, and they do it
exceptionally well.
CubeWorld uses local graphics only but doesn't (yet) work in iPhone 2.0.
Pangea VR works in iPhone 2.0 but uses remote graphics. (It may well
be able to do local file access, but finding the file:// path to the
place where FileMagnet stores things is not working for me.)
k
_______________________________________________
Do not post admin requests to the list. They will be ignored.
QuickTime-VR mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quicktime-vr/email@hidden