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RE: quicktime on x-64



Hey Guys,

 

My 2 cents…

 

I haven’t used QuickTime QTVR player for any of my work in years. QTVR via the QuickTime player plug-in just doesn’t have the end user base or reliability when compared to the Adobe Flash based viewers. Commercial clients demand that their material is able to be viewed on every computer they encounter,  QuickTime fails that test.

 

That being said, I do think that the “.mov” format is great and will continue to be useful for a long time.

 

Ptgui users can now output panoramas directly into a standard QTVR mov format, and the “Flash panorama player” can parse them, and reliably display the VR content across multiple platforms. (It’s also highly customizable)

 

The system overhead saved by using “pre-cut 90 degree cube faces” vs. warping an equirectangular projection on the fly is the main reason to use cube faces, and knowing what tile goes on what face is the reason that a standard file format like “QTVR .mov” is great.  QTVR .mov is a great file format, basically stuffing the six cube faces into a nice portable and standard file.

 

I think we are going to see many more viewers able to use .mov files; weather based on flash, or java, or whatever.

http://flashpanoramas.com/blog/2007/10/01/flash-panorama-player-22-announcement/

http://www.ptgui.com/features.html

All the best,
Chris
Oggle.ca

 

From: quicktime-vr-bounces+chrish=email@hidden [mailto:quicktime-vr-bounces+chrish=email@hidden] On Behalf Of Bill Meikle
Sent: Tuesday, July 29, 2008 1:49 PM
To: email@hidden
Subject: quicktime on x-64

 

 

 

 

really I think its a pretty good time to keep the noise up on 64-bit quicktime. 

 

we deserve an answer. Put time and money into qtvr? Yes or no? 

 

You have to understand that as far back as 2003? developers heard tell of a 'pared down feature set' for 64 bit 

quicktime. 

 

This meant that qtvr and wiring were probably going to hit the cutting room floor soon... 

 

but that probably happened a year or two back. 

 

there is also a secret qt8 alpha list going (that I'm not on) where they are testing NEW features for the next quicktime...

 

my guess is they might re-implement qtvr in openGL and although from a programmers point of view qtvr will be completely dead, 

 

from a user's point of view, when the movies still open and work, not much will have changed. 

 

They will even play back a little better. 

 

this is just trying to understand the lack of courage and even inhumane cruelty that qtvr is being shown these days. I mean apple seems like a hunter 

that has shot a deer but doesn't have the huevos to put it out of its misery. Maybe that's because they are planning to bring it back to life? 

 

 

wiring I'm not so optimistic about. I mean Steve Israelson actually went to WWDC for the last years, and he advised that livestage should die.... 

there were no words of hope for wired sprites offered. 

 

The problem with having a lot of over-50 people making the decisions, at apple is that they didn't grow up playing video games. They don't get interactive media, 

or the necessity of evolving something called interactive media. I mean hell, if apple is basically a marketing company, then passive consumers are a 

better type to organize for. Passive non-interactive users are easier to control. Why push it in any other way? 

 

Because humans are evolving in that direction. Apple can either be an agent of the change, or dinosaurs to look back upon. 

 

...so keep making noise. Is qtvr going to work on 64 bit os's? 

 

 

 

 

 

 

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