Mailing Lists: Apple Mailing Lists

Image of Mac OS face in stamp
 
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: 120 cameras for 360?



this was probably a TV commercial shoot utilizing the Bullit Time thing. Using more cameras means less tweening between camera frames. The first time they did this the guy that came up with this idea used fewer cameras, they were custom built still film cameras, and made up the motion between the cameras by tweening or interpolating frames to smooth out the motion. With digital cameras you can use more of them, jamming them together to interpolate fewer frames.

to get rid of the cameras just mask out the background and use some other bg. A lot of work but not for an expensive TV commercial.

If you were doing mass quantities of object VR just use more cameras and shoot them all at once so you can crank through the VRs. You can automate the process so you hit a button to shoot the frames, download to the server and create backups then send to postproduction. If you are really clever you can automate the masking and the rest of the work as well.

On Mar 22, 2008, at 3:17 PM, Paul Fretheim wrote:

My first reaction was "Why?"
How much do turntables cost?
I guess the 120 camera system would be faster . . . :-)

But wouldn't you get pictures of the notebook computers, the other cameras, etc.? :-(

Paul


Cheers Robert C. Fisher VR Photography/Cinematography


_______________________________________________ Do not post admin requests to the list. They will be ignored. QuickTime-VR mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quicktime-vr/email@hidden

This email sent to email@hidden
References: 
 >120 cameras for 360? (From: Paul Fretheim <email@hidden>)



Visit the Apple Store online or at retail locations.
1-800-MY-APPLE

Contact Apple | Terms of Use | Privacy Policy

Copyright © 2007 Apple Inc. All rights reserved.