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Re: QuickTime-VR Digest, Vol 5, Issue 88



> ------------------------------
>
> Message: 7
> Date: Wed, 26 Mar 2008 11:56:32 +0000
> From: Santiago Ribas <email@hidden>
> Subject: Controling QuickTime in a touch screen kiosk
> To: quicktime-vr list <email@hidden>,
> 	"email@hidden" <email@hidden>
> Message-ID: <C40FEA70.C961%email@hidden>
> Content-Type: text/plain;	charset="US-ASCII"
>
> I have a client asking to use my VR panos in a kiosk touchscreen setup.
> For what I have read, it is very difficult to control a VR using a
> touchscreen. It has to be used an alternative to navigate, using buttons.
> My question is, what would the best and fastest way to create those
> buttons,
> without having to use authoring software (ishell etc)
>
> Thanks for your input
>
> Santiago


You heard right!  Been there, done that, pulled out a lot of hair.  #1 -
Make sure YOU have the exact same kind of touch screen they are using
when you are developing it or you will go crazy trying to figure things
out.  Don't even consider it otherwise or you will be sorry.  This is
from experience doing a project for a museum last year where I didn't
have the screen locally.

The biggest hurdle was needing to be able to click-drag versus clicking
on a hotspot, if I recall correctly (but it was such a nightmare that I
have tried to forget the whole thing.)  Touching the screen was for
dragging and you had to double-tap to fire a hotspot.  You could change
setting so that you could single-tap for hotspots, but then you couldn't
drag.  This wasn't a Director problem (they were using a Mozilla-based
Open Kiosk), it was a function of the touchscreen software (an Elo
screen.)  I wish I could tell you I remember how we got around it, but we
went in so many circles my head is still spinning.  Perhaps the nightmare
ended when we switched from QuickTime to Flash (which actually was due to
Apple killing most all of the javascript functionality in QuickTime - but
that is another nightmare story.)

Actually, I think we finally went with having them control the pano
navigation using buttons ONLY, no dragging (but still clicking on
hotspots.)  If you are authoring the pano in QuickTime, the best way to
do that would be using wired sprites and LiveStage Pro.  You would have
to cross your fingers and hope Apple doesn't do something to screw it up
in the next QuickTime update.  If you are familiar with Livestage, it is
very easy to do and you can make the buttons be whatever size you want. 
Since the buttons are just an internal track in the QuickTime movie, it
should be transparently functional in Director (but you just never
know...)  If you need any Livestage help with this, just ask.  Also, you
could try using the free controller widget available at:

<http://homepage.mac.com/qt4web/sprites/items.html>

You need QuickTime Pro to add the track to the panorama.  Maybe the
buttons will be big enough on the screen, but maybe not depending on
resolution.

Good luck!

John

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