Make sure you are not spinning in a wait loop for the async completion
as well. It will never complete until you yield time back to the system
to dispatch the completion.
It was curious to me to find out that the old cooperative multi-tasking
classic Mac OS could dispatch an async I/O completion at any time, but
the new high-tech premptive multi-tasking Mac OS X needed me to yield
time for it to do this.
> -----Original Message-----
> From: email@hidden
> [mailto:email@hidden] On Behalf Of John Cebasek
> Sent: Thursday, October 09, 2003 12:43 PM
> To: email@hidden
> Subject: Async read/write question.
>
>
> Hi All:
>
> If I'm writing to a pipe with WritePipeAsync(), and have called
> CreateInterfaceAsyncEventSource() to get a run loop source, do I have
> to call CFRunLoop?
>
>
> John Cebasek
> email@hidden _______________________________________________
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