Is it possible to use the USB debug kits when your project is using
one of the OS X SDK's? In my case, I'm building on 10.3.9 with XCode
1.5, using the 10.2.8 SDK, and my USBLog calls aren't showing up.
This all worked fine when I was building on 10.2.8 using
ProjectBuilder (no OS X SDK involved). The readme for the logging
version of IOUSBFamily says that it overwrites header files for
IOUSBFamily. I assume these headers are overwritten in the system
location, and not the SDK location. If this is the case, any hints
for using this short of manually copying the modified files over?
And if that is the only solution, which version of the modified files
do I copy? The ones it would install for the OS version of the SDK
I'm using, or the OS version that I'm testing on?
Thanks,
Jim