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Re: USB Callbacks and Cocoa App...



Thanks for your reply,

I understand what you are suggesting, however I am not sure how I can:

dispatch the C function call into a matching ObjC
method invocation, i.e. pass it through to let your object handle it using
the ObjC runtime system.

What do you mean by pass it through? Do you mean simply calling the desired method in my controller class from the callback using the pointer? Since the callback is a C function, can I even use the [controllerclassinstance method:arg] format, or do I need to somehow put it into Standard C syntax?


Thanks,
Juan

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References: 
 >RE: USB Callbacks and Cocoa App... (From: "Vincenzo Kreft-Kerekes" <email@hidden>)



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