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Re: What is the <username>.mode1 file used for in Xcode project bundles?



Scott,
Perhaps I don't understand what a custom executable is for...

For example, let's say I have a API project that needs to have an 
additional application to run the API.  This is a 'custom executable,' 
right?

If that information is saved as part of the 'user' data, and I give my 
project to another developer on the team, they will have to locate and add 
their own 'custom executable' even though it's the same one I used???

In my opinion, this is an example where the custom executable should NOT 
be considered a user setting; there is no way to debug the project without 
this information...

A custom executable should be considered an integral part of the project 
instead of 'fluff' that can be lost by passing the project around... 
or by logging in a different user... 
or switching to another machine (aka going home for the day)

Unless, of course, I've missed the point???

Scott Tooker <email@hidden> wrote on 08/24/2004 01:26:01 PM:

> Some of it was, but other information was never being stored prior to 
> 1.5. Also, we wanted to break out the less critical per-user 
> information into their own files to make it easier to just back up the 
> per-user information that affects the actual project contents (like 
> custom executables, breakpoints, and bookmarks).
> 
> Scott
> 
> On Aug 24, 2004, at 1:15 PM, Finlay Dobbie wrote:
> 
> >
> > On 24 Aug 2004, at 01:38, Scott Tooker wrote:
> >
> >> That file contains information about your UI layout. It doesn't 
> >> contain anything critical to the project, so it's up to you if you 
> >> want to archive it in CVS.
> >
> > Wasn't this stored in <username>.pbxuser or something similar until 
> > 1.5? Why the change?
> >
> >  -- Finlay
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References: 
 >Re: What is the <username>.mode1 file used for in Xcode project bundles? (From: Scott Tooker <email@hidden>)



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