I'm a novice to the Xcode/Interface Builder environment, but I'm pretty
sure this problem is a bug, not a stupid blunder on my part. If I'm
right, I could use some advice on how to work around it.
I am building a Cocoa app with a fairly simple and straightforward GUI.
After creating a new Cocoa app project with Xcode 1.1, constructing the
GUI with Interface Builder 2.4 (v349), then adding some simple code in
one of the action methods I am bedeviled by the following error output
when trying to build:
Native Build of Target "3body3d-Cocoa"
CompileC
build/3body3d-Cocoa.build/3body3d-Cocoa.build/Objects-normal/ppc/
LB3bodyController.o LB3bodyController.m normal ppc objective-c
com.apple.compilers.gcc.3_3
cd /Users/larry/Documents/Development/Projects/3body3d-Cocoa
/usr/bin/gcc-3.3 -x objective-c ... -c
/Users/larry/Documents/Development/Projects/3body3d-Cocoa/
LB3bodyController.m -o
/Users/larry/Documents/Development/Projects/3body3d-Cocoa/build/
3body3d-Cocoa.build/3body3d-Cocoa.build/Objects-normal/ppc/
LB3bodyController.o
{standard input}:501:I need a comma after symbol's name
{standard input}:501:Rest of line ignored. 1st junk character valued
49 (1).
I can't even figure out what source line the reported "error" relates
to. I have checked and re-checked my short and simple source code for
syntax or other programming errors, but am convinced that there are
none that should cause the compiler to choke.
Is this perhaps a known problem. If so, I would appreciate it if anyone
could offer an explanation and a workaround.
If it appears to be new, I'll be happy to provide any gory details that
might be helpful and submit a bug report if that's needed.
Thanks in advance for your time.
Larry
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