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Re: Has anyone run a build with xcode and C++ STL on 10.2



On Jan 30, 2004, at 4:23 PM, jason rusoff wrote:

I made the unfortunate mistake of moving from PB to xcode a few weeks ago. I need to build a large project that includes C++ strings and run it on 10.2. This all worked on PB on 10.2.8. Now I find that when I build with xcode on 10.3 and run on 10.2.8, there are four unresolved symbols ( btowc,iswctype,mbsrtowcs,towlower) when I try to launch. These are all wchar routines that I believe are on 10.3 but not on 10.2. I don't think we are calling these directly, but suspect that the C++ STL on 10.3 uses them. Has anyone built a project on 10.3 that uses C++ strings and had it work on10.2? Does anyone have sources for these routines that I might include in my project, or know where I can find them in Darwin?

As I mentioned in the earlier message, if you want code to run on 10.2 and later, you need to use the 10.2.x SDK in your Project Settings. The 10.3 headers use features of the 10.3 runtime that are incompatible with older versions of Mac OS X.


Chris
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References: 
 >Has anyone run a build with xcode and C++ STL on 10.2 (From: jason rusoff <email@hidden>)



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