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Build problem with Xcode 1.5 and 10.1.5 SDK



Hi,

I've been trying to compile an Xcode 1.5 project I've been working on using the MacOSX10.1.5.sdk and gcc 2.95.2 with no luck. Previously I had compiled this code using the default OS target and gcc 3.3, but then realized that I had forgotten to set the project up for cross-development.

I've performed a clean install of the latest developer tools release (first using the remove perl script) and reinstalled with all gcc compilers and all sdks. When I attempt to build the application, I receive the following error message:

<x-tad-smaller>/usr/bin/ld: warning -L: directory name (/Developer/SDKs/MacOSX10.1.5.sdk/usr/lib/gcc/darwin/2.95.2) does not exist
</x-tad-smaller>
it would seem that SDKROOT is pointed in the right location-- for some reason it seems that only the gcc headers are present for the 10.1.5 sdk (located in SDKROOT/usr/include/gcc) yet the corresponding (stub?) libraries are missing! From what I can tell these gcc libraries are present for both the 10.3 and 10.2 sdks...

I'm inclined to believe that something must be wrong with my project file-- I mean people have obviously been able to build for 10.1.5 using xcode 1.5-- but just what are those files in the /lib/gcc directory for? Weak linking?

Any guidance on the matter at hand would be greatly appreciated.

Thanks,

Ike Gilbert
Hughes Network Systems
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