On Apr 19, 2005, at 7:04 PM, Peter O'Gorman wrote:
Ness Joumaa wrote:
Ah, it's just portable runtime code.Thanks. Any hints on creating a
dynamic library? And I know I'm being a real hag, but what is the
speed difference in using a dynamic library?
Please keep this on list.
I have no idea how to create a loadable module from xcode. From the
command line you'd do something like:
gcc -o libfoo.so -bundle a.c
As for the speed difference involved in loading code at runtime
compared with linking the code in, I can not quantify it for your
application. It will be slower. How much slower depends on your code.
My bad, I forgot to replace your email with the list's.
I have another concern. In the man page, the only examples they have
are only in C. Does dyld support C++ dynamic libraries?
--ness
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