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Re: Distributed build overhead and Mac Mini vs XServe pricing




On Jan 26, 2005, at 10:55 AM, Scott Tooker wrote:
To be specific, in order to use distributed builds, the machines must have the same:

1) OS Version (we compare the Darwin version strings)
2) compiler version (gcc-3.3 version string comparison)
3) distcc version (here we compare the protocol version)

I'm not sure I understand the rationale for #1: As I understand it, the distributing machine does all the preprocessing and the worker machines contribute nothing more than gcc and CPU time. In particular, the headers on the worker machines are not used. Hence, why should there be a need to check anything other than compiler version? (And, presumably, a check that the worker can compile for the correct architecture...)


As for distcc protocol version: Is there a protocol other than 1? Though I suppose it is a good thing to check...

- Mark

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References: 
 >Re: Distributed build overhead and Mac Mini vs XServe pricing (From: David Fang <email@hidden>)
 >Re: Distributed build overhead and Mac Mini vs XServe pricing (From: Mike Lazear <email@hidden>)
 >Re: Distributed build overhead and Mac Mini vs XServe pricing (From: Andrew Kimpton <email@hidden>)
 >Re: Distributed build overhead and Mac Mini vs XServe pricing (From: Mark Lentczner <email@hidden>)
 >Re: Distributed build overhead and Mac Mini vs XServe pricing (From: Andrew Kimpton <email@hidden>)
 >Re: Distributed build overhead and Mac Mini vs XServe pricing (From: Mike Lazear <email@hidden>)
 >Re: Distributed build overhead and Mac Mini vs XServe pricing (From: Andy Satori <email@hidden>)
 >Re: Distributed build overhead and Mac Mini vs XServe pricing (From: Andrew Kimpton <email@hidden>)
 >Re: Distributed build overhead and Mac Mini vs XServe pricing (From: Mike Lazear <email@hidden>)
 >Re: Distributed build overhead and Mac Mini vs XServe pricing (From: Shaun Wexler <email@hidden>)
 >Re: Distributed build overhead and Mac Mini vs XServe pricing (From: Scott Tooker <email@hidden>)



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