I have a library that is a C++ wrapper for some OpenGL features that I
use in my application. I've been building the library with make, but
I'm attempting to port this to Xcode. The problem is that Xcode
doesn't seem to like the name I gave the library, libgl++.
when I open the project with Xcode, I get the error message:
Couldn't open /Users/fredbacon/projects/swfview/libgl++/gl.xcode.
Reason: XML parser error:
Unexpected character / at line 1
Old-style plist parser error:
Missing ';' on line 187
.
Going to line 187 in this file, I find the line "path = libgl++.a". If
I change this section of the file to read (getting rid of the "++" in
the library name:
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