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RE: Only Link In Essential Symbols



I've found in the Xcode 2.2.1 release note the following open issue:

"Xcode does not support Essential Symbol in projects that use Universal archive files. The workaround is to use single architecture ".a" files in your development build, and building Universal for release. This bug does not affect Universal dylibs or executables, only .a files"

That's all.

Luca


From: Jeff Nordquist <email@hidden>
To: email@hidden
Subject: Only Link In Essential Symbols
Date: Thu, 19 Jan 2006 22:30:10 -0600

Greetings,

I've been trying to debug our app after linking with the "Only Link In Essential Symbols" pref. Has anyone used this feature successfully? I'm assuming it's sort of a halfway point between linking all symbols and Zerolink, right?

The docs say it can't normally be debugged without all the .o files, but even with all the .o's I can't seem to stop on any breakpoints. Breakpoints work just fine for me with this feature off.

I know breakpoints have been discussed many times on this list, but I wasn't able to find any info tying those problems to the Essential Symbols pref. Has anyone run into this since switching to Xcode 2.2 and, if so, were you able to work around it?

Thanks,
Jeff Nordquist
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References: 
 >Only Link In Essential Symbols (From: Jeff Nordquist <email@hidden>)



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