I have an XCode project which uses some assembler code for
mathematical efficiency. I wonder how to build a universal binary. If
I simply use the "Architectures" target setting and choose both, the
compiler blows up on one branch of the compile because it sees
incompatible assembler code.
I can imagine some ways to handle this:
1) is there a way to make one universal target from two independent targets, or
2) is there a compiler variable that I could test to include the
relevant assembler code and exclude the irrelevant, or
3) is there some other way to do this?
I see nothing in the XCode documents that deals with this, though I
may have overlooked it.
thanks,
David
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/xcode-users/email@hidden