I've got a project that uses some Lua files. I include them in the
project so I can edit them, and so I can include them in a Copy
Bundle Resources build phase.
I then enabled Lua syntax styling (see <http://lua-users.org/wiki/
LuaEditorSupport>), and I now get the following error:
Checking Dependencieswarning: no rule to process file '$
(PROJECT_DIR)/../lua/Canvas.lua' of type sourcecode.lua for
architecture i386
(note lack of newline; I do get warnings both architectures if I do a
universal build)
I don't want Xcode to compile Lua, but I do want syntax styling and
copying. I'm not sure where in my project (or elsewhere) I'd set up a
rule -- there's an editor in the Target Info (why not the Project so
it's more universal?) but I don't see a way to specify Lua, or a way
to not compile.
How can I get rid of the warning?
David Dunham www.pensee.com/dunham/
Imagination is more important than knowledge. -- Albert Einstein
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