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Re: Using Boost in XCode



Check your include path settings.  Remember that <path/to/include> and
"path/to/include" are slightly different.

--Kyle Sluder

On 10/20/07, Kevin Kratzke <email@hidden> wrote:
> I have a command line program I'm moving over from Windows.  It uses
> the Boost and Gil (Adobe) libraries but I'm having a hard time
> getting Xcode to play nice with Boost.  The show stopper right now is
> that it says the includes are not there even though they are.  Fore
> example,
>
> #include <boost/mpl/begin.hpp
>
> gives the compilation error:
>
> error:  boost/mpl/begin.hpp No such file or directory
>
> But it is there and that is the location.
>
> Anyone have a suggestion?  Would anyone like to try taking on the
> project as a consultant?
>
> Kevin
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References: 
 >Using Boost in XCode (From: Kevin Kratzke <email@hidden>)



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