On Aug 31, 2009, at 11:18 AM, Tony Scaminaci wrote:
That would be misleading. It certainly does build for 64-bit PPC. I
just compiled my app and I have 4 object folders, one being PPC 64
and there are compiled objects in there and they got linked into the
fat binary. It may be that Xcode 3.2 doesn't build for PPC 64 by
default which is why I asked this question.
The definition of "standard" is now "i386 x86_64 ppc" without ppc64.
The system headers and libraries for 10.6, and the 10.6 SDK< omit
support for ppc64, so even if you set your own architectures you
cannot build against the 10.6 SDK using ppc64, even for deployment on
If you build against the 10.5 SDK and manually set your Architectures
to "i386 x86_64 ppc ppc64" you can build four-way. But be aware there
is no upgrade path for ppc64 applications.
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