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Re: Build Target's Architectures settings "i386 ppc" vs Standard
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Re: Build Target's Architectures settings "i386 ppc" vs Standard




On Aug 31, 2009, at 11:18 AM, Tony Scaminaci wrote:

That would be misleading. It certainly does build for 64-bit PPC. I just compiled my app and I have 4 object folders, one being PPC 64 and there are compiled objects in there and they got linked into the fat binary. It may be that Xcode 3.2 doesn't build for PPC 64 by default which is why I asked this question.

The definition of "standard" is now "i386 x86_64 ppc" without ppc64. The system headers and libraries for 10.6, and the 10.6 SDK< omit support for ppc64, so even if you set your own architectures you cannot build against the 10.6 SDK using ppc64, even for deployment on 10.5.


If you build against the 10.5 SDK and manually set your Architectures to "i386 x86_64 ppc ppc64" you can build four-way. But be aware there is no upgrade path for ppc64 applications.

Chris
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 >Re: Build Target's Architectures settings "i386 ppc" vs Standard (From: Tony Scaminaci <email@hidden>)



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