On Aug 31, 2009, at 1:22 PM, François Guillet wrote:
I've been wondering for some time why Xcode always reported errors
or warnings twice. This number recently went up with adding a 64bits/
32bits universal target. I then realized that one compilation is
performed for each target architecture (which seems reasonable) but
each also generates the same warnings/errors (which is weird, and
also a waste of time when compilation fails anyway). The editor then
displays warnings/errors by bunches of 2 or 3. It would perhaps be
better to compile the whole project for an architecture first, then
if success perform compilation for other architectures, sending new
warnings/comments to >/dev/null.
Anyway, concerning warnings/errors duplicates, is there a way to
avoid them or do I have to live with it ?
I believe gcc does that; I've seen that on command-line builds where
Xcode isn't involved at all.
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