Le 14 mars 2011 à 18:00, Hamish Allan a écrit :
> On 14 March 2011 16:49, Dave <email@hidden> wrote:
>> Yes, but using a house and reincarnation etc. doesn't serve well as an
>> analogy for a number of reasons:
>> There is an element of choice involved in house moving and personal
>> preference, e.g. you buy the house *you* like when *you want to buy it - you
>> have choice, my original analogy attempted to express this by using a
>> situation where this control had been taken away, e.g. dying.
> Yes, and in my analogy, you are not the homeowner, merely the
> occupier. And your analogy is a bad one for precisely the reason you
> pointed out: reincarnation does not exist, whereas in order to be
> analogous with the Xcode 3 / Xcode 4 situation, it would have to.
>> The house analogy didn't express this lack of choice,
> It did, you just didn't understand it.
>> A better analogy would be if you used a Power Tool of choice for a fair
>> number of years (call it PT1). The makers then bring out a new model (PT2)
>> which when you try it out you find that it doesn't fit your toolbox, it
>> doesn't work with materials that the previous tool did and a mode of control
>> has been removed, thereby making it very difficult to use on the type work
>> you do and your way of working.
>> Under these circumstances you'd continue to use PT1 for as long as possible
>> in the hope that either a new version came along that addressed some or all
>> of the issues or another Power Tool came on the market.
> Or you could contact the manufacturer of PT2 to try to get the issues
> sorted out *BEFORE* your PT1 breaks and you find you have to buy a PT2
> rather the PT2.1 that might have existed if you had explained to the
> manufacturer what was wrong with PT2.0.
Please, you can't ignore that a lots a bugs reports were filled about the Xcode 4 UI a soon as the first beta was released. And it barely change anything.
I hope following version will try to take these reports into account to improve the experience for users that prefer multi-windows editing, but until then, I have the exact same filling about the new UI than Dave has.
“The thing is that I really don't believe that even if I got really good at the one giant window way of working say to the level I am now with multiple windows that I'd work any faster”
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