Re: Audio Unit scope
Re: Audio Unit scope
- Subject: Re: Audio Unit scope
- From: Bill Stewart <email@hidden>
- Date: Wed, 30 May 2001 12:44:06 -0700
AudioUnits are components.
We distribute the built-in components as a .component CFBundle. Project
Builder has settings that allow you to specify output as a component. So
you're Audio Unit will should be built this way.
Installation:
There are two pre-installed directories where you can install the AudioUnits
and they will be automatically scanned by the ComponentManager and
registered on log in.
/Library/Audio/Components
~/Library/Audio/Components
/Lib is a system wide directory who's contents are available to ALL users of
a particular machine. You have to be a user with admin priveleges to install
into this directory.
~/Lib is a USER-based directory structure - each user gets their own copy of
this directory and has complete ownership of it. Thus, different users can
have their own version of components, sound fonts, DLS, plug-ins, etc... and
are free to install/remove/modify contents of those directories.
If you want to keep them private... You can have private components and
register them yourself - this is quite acceptable of course. See docs on the
Component Manager for how to do this
Bill
on 29/5/01 6:18 PM, Roger Butler wrote:
>
Hi all,
>
>
I'm starting to write a general Audio Unit that has both inputs and outputs.
>
My question is about packaging it. Can AUs be packaged as plug-ins
>
(loadable bundles)? If so, are they available to the whole system or just
>
to applications that know how to find and use them? Is there a folder
>
within the /system/library folder to place plug-ins? What if I want to keep
>
them private? Can I make a private framework and embed it within my own
>
application?
>
>
Roger Butler,
>
Lake Technology.
>
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