On 2 juil. 2013, at 17:54, Vincent Habchi <vince@macports.org> wrote:
Uh, I just realized I had overlooked the call to EAGLContext presentRenderbuffer. It should work better when I add it.
It doesn’t work even with that call added. I don’t really grasp when the CAEAGLLayer gets somehow hooked to the render buffer. Maybe I should ask on the OpenGL list instead. Vincent _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/site_archiver%40lists.appl... This email sent to site_archiver@lists.apple.com