Re: Port from Win to OSX with Inline functions
site_archiver@lists.apple.com Delivered-To: darwin-dev@lists.apple.com Thanks for the quick responses ... I'll answer your questions ... ---------- #include <stdio.h> #define INLINER inline __attribute__((always_inline)) INLINER void macfn1(void) { printf("macfn1-->\n"); return; } void macfn2(void) { printf("macfn2-->\n"); macfn1(); return; } ---------- Here is the assembly produced by compiling that code: ----------- I'm using the stock gcc in latest OSX dev environment (Tiger 10.4.8). Any more thoughts? Thanks, -Chris On 6 Oct 2006, at 16:48, Chris Edgington wrote: Anybody have any thoughts on how to resolve this? Thanks, -Chris _______________________________________________ Do not post admin requests to the list. They will be ignored. Darwin-dev mailing list (Darwin-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/darwin-dev/francini%40mac.com _______________________________________________ Do not post admin requests to the list. They will be ignored. Darwin-dev mailing list (Darwin-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/darwin-dev/site_archiver%40lists.appl... 1) The code is straight C 2) I've tried lots of different things - static inline, extern inline, compiler options, ... 3) I understand that inline isn't the performance gain that it used to be - but this is code that has evolved over the last 6-8 years 4) I suspect that static inline is ultimately the best workaround - the problem is that all the functions that are inlined also have a prototype that does not include the static keyword - so when I try to use static inline the compiler complains that the function doesn't match the prototype. Again - the goal here is to get this code to compile/work without changing it - 'cause there are over a HUNDRED files that use this format. So, if I can accomplish this by redefining __inline as a macro that resolves to something else - than I'm home free without having to change lots of source. Now - on to my research this evening. It looks like I cannot get gcc to inline a function, no matter what I do - and that the errors I'm seeing are likely a result of that fact. Here is some code: .cstring LC0: .ascii "macfn1-->\0" .text .globl _macfn1 _macfn1: pushl %ebp movl %esp, %ebp pushl %ebx subl $20, %esp call ___i686.get_pc_thunk.bx "L00000000001$pb": leal LC0-"L00000000001$pb"(%ebx), %eax movl %eax, (%esp) call L_puts$stub addl $20, %esp popl %ebx popl %ebp ret .cstring LC1: .ascii "macfn2-->\0" .text .globl _macfn2 _macfn2: pushl %ebp movl %esp, %ebp pushl %ebx subl $20, %esp call ___i686.get_pc_thunk.bx "L00000000002$pb": leal LC1-"L00000000002$pb"(%ebx), %eax movl %eax, (%esp) call L_puts$stub call _macfn1 addl $20, %esp popl %ebx popl %ebp ret .section __IMPORT,__jump_table,symbol_stubs,self_modifying_code +pure_instructions,5 L_puts$stub: .indirect_symbol _puts hlt ; hlt ; hlt ; hlt ; hlt .subsections_via_symbols .section __TEXT,__textcoal_nt,coalesced,pure_instructions .weak_definition ___i686.get_pc_thunk.bx .private_extern ___i686.get_pc_thunk.bx ___i686.get_pc_thunk.bx: movl (%esp), %ebx ret As you can see, the call to macfn1 is not inlined - even though I'm clearly defining the function as having the always_inline attribute. Here's the output during the make - so you can see what the compiler is saying: gcc -c -S -v macinline1.c Using built-in specs. Target: i686-apple-darwin8 Configured with: /private/var/tmp/gcc/gcc-5363.obj~28/src/configure -- disable-checking -enable-werror --prefix=/usr --mandir=/share/man -- enable-languages=c,objc,c++,obj-c++ --program-transform-name=/^[cg] [^.-]*$/s/$/-4.0/ --with-gxx-include-dir=/include/c++/4.0.0 --with- slibdir=/usr/lib --build=powerpc-apple-darwin8 --with-arch=nocona -- with-tune=generic --program-prefix= --host=i686-apple-darwin8 -- target=i686-apple-darwin8 Thread model: posix gcc version 4.0.1 (Apple Computer, Inc. build 5363) /usr/libexec/gcc/i686-apple-darwin8/4.0.1/cc1 -quiet -v -D__DYNAMIC__ macinline1.c -fPIC -quiet -dumpbase macinline1.c -march=nocona - auxbase macinline1 -version -o macinline1.s ignoring nonexistent directory "/usr/local/include" ignoring nonexistent directory "/usr/lib/gcc/i686-apple- darwin8/4.0.1/../../../../i686-apple-darwin8/include" #include "..." search starts here: #include <...> search starts here: /usr/lib/gcc/i686-apple-darwin8/4.0.1/include /usr/include /System/Library/Frameworks /Library/Frameworks End of search list. GNU C version 4.0.1 (Apple Computer, Inc. build 5363) (i686-apple- darwin8) compiled by GNU C version 4.0.1 (Apple Computer, Inc. build 5363). GGC heuristics: --param ggc-min-expand=100 --param ggc-min- heapsize=131072 Compiler executable checksum: 117f4efba60aa7f11e5d2cf30dda5d40 I'm porting a large application from Windows to OSX. I'm trying to minimize changes to my clients codebase. One area that is giving me problems is inline functions. All over the place the client has functions in header files marked as inline (this is a performance- critical app). These header files get included by multiple .C files. When building with gcc on OSX - what ends up happening is that the compiler puts a copy of each inlined function in each .o file, then when I goto link I get linker errors because of multiple definitions of the same symbol. This email sent to francini@mac.com This email sent to site_archiver@lists.apple.com
participants (1)
-
Chris Edgington